Gorakim Red Fanged Jawbone Gourgaz leader
('The Animals')
Konkorim Yellow Bow crossed by All armed with
('The Hunters') 3 arrows short bows
Kaggazheg Orange Flaming Leader wears
('Fire-Dogs') Dog's Head a Doomwolf Pelt
Moggador Dark Crossed No Edged Weapons
('The Hammerers') Blue Warhammers
Nadul-Nak Black Black Flag Dressed in Black
('Nightfighters')
Lajakann Grey Grey Heart & Gourgaz leader
('The Stonehearts') Scimitar
Ogshashez Purple Serrated Dagger No Blunt Weapons
('The Throat-Slitters') No Pole-arms
Nanenrakim Light Black Arrows All armed with
('The Life-stealers') Blue short bows
Orgadak-Taagim Dull Human Head All armed with
('The Humankillers') Red on a pole Pole-arms
Unit Name: Colour: Symbol: Notes:
Stak-Danakim Orange Skull Kobolds: Spears
('Orange Spears') Follow Kurtulmak
Gudjagim Grey- Bloody Axe Goblins: Axes
('Mighty Ones') Green Follow Maglubiyet
Naogjatim Dark Unwinking Orcs: Black Spears
('The Unsleeping') Red Eye Follow Gruumsh
(Hobgoblins would go here but they worship Maglubiyet along with Goblins)
('Yellow Punishment') Yellow Flail Follow Yeenoghu
('Smashers') Follow Hruggek
Ruzzakim Blood Taloned Hand Ogres: (edged weapons?)
('The Destroyers') Red Follow Vaprak
Some classic tropes connected with 'Orc' units in Warhammer (axes and skulls for instance) are in this list connected with Maglubiyet (Goblin/Hobgoblin god) and Kurtulmak (Kobold god) respectively. On the other hand, Gruumsh, the Orcs' one-eyed spear-wielder seems (in Warhammer terms) to be more likely to be a Goblin (particularly Night Goblin) deity, given the prevalence of eye-imagery, and the use of spears, by Night Goblins.
Vaprak and Hruggek are relatively unproblematic - Hruggek smashes things and Vaprak tears them apart. I know Warhammer understands 'Ogres' differently to D&D, but to me, from a D&D perspective, they're still just the biggest sort of Orc (when they're not what Tolkien calls by the name of 'Trolls'). Anyroadup, big Goblins and their smashy god, big Orcs and their vicious rippy god called 'The Destroyer'.
Yeenoghu, the demon-prince who is the Gnolls' deity, is a problem for two reasons. Are Gnolls really bigger Orcs? Maybe. Maybe as much as Kobolds are smaller ones. For a long time I've mentally broken KGOHGBO into two parallel groups - KOGO and GHB. Gnolls are just bigger Orcs. But there aren't really any whip/flail weapons for WH Orcs, nor Goblins neither. Not enough to make units out of anyway, maybe the odd one. Perhaps just having non-edged weapons is enough, if such a thing is possible, given the general lack of crushing weapons for Goblins? Perhaps this could be a Night Goblin unit with some of the weird weapons like nets and the ball-and-chain weapons of Night Goblin fanatics?
There are no archer-regiments in this list. That's because no KGOHGBO god has a bow as a weapon. 6 regiments mean that I can add two bow-armed units to this list (no more than 25% of Giak units can be bow-armed, at an 'Army' level of organisation at any rate, and they have to be short-bows, so no Orcs with longbows or x-bows in this list).
Giaks group their units (the basic unit, the 36-model regiment/warband, is called a 'dorgar') into divisions called 'zegorim' (which looks like a plural, and elsewhere that just seems to be another word for 'Giaks') which consist of 3 regiments. The way the 25% bows is supposed to work rather fails in the overall list at a sub-army level, however, because no matter how you slice it (9 units, 3 divisions, 1 army) you can't have a 3-unit division with a bow-armed unit in it that is not more than 25% of the total. So the 25% must only apply at army level not division level. No reason I suppose that you can't have the two archer-units in the same division, in that case. But it's not elegant, I think.
Anyway, the DDG list has got me 2/3 of the way to a 'new' 9-unit Giak army list, and two archer-regiments has got 8/9 of the way there, at least in outline. The way I think I shall divide it up is something like...
Orgar Shug-Tanzar or Army-Green-Storm - a favourite army name of mine, named after the 'Green Storm Commandos' in the Philip Reeve books... my 40K Ork army has a unit called the Grub-Dakka Orkyzag, or 'Cunning Attack Green Lightning', as that's the closest I can get in Orkish to 'Green Storm Commando'. I think it's a good name for an orcish/orkish unit. But there's no word in Giak for 'cunning' that I can find as I mentioned in discussing the 'Orange Spears' - and anyway, Giaks are supposed to be grey so maybe 'grey storm' would be more accurate. Unfortunately, there's no word for 'grey' (or gray for that matter) in the English-Giak word-list either... 'Army Green Storm' will have to do.
Unit Name: Colour: Symbol: Notes:
('Orange Spears') (Night Goblins with spears?)
Gudjagim Grey- Bloody Axe Axes
('Mighty Ones') Green (Orcs with axes?)
('The Unsleeping') Red Eye (Night Goblins with spears?)
('Yellow Punishment') Yellow Flail (Orcs with smashing weapons?)
Hugzakim Black Morningstar No Edged Weapons
('Smashers') (Orcs with smashing weapons?)
Ruzzakim Blood Taloned Hand Edged weapons: Gourgaz leader
('The Destroyers') Red (Orcs with axes/swords?)
(Unknown archer unit) Shortbows
(Night Goblins with shortbows?)
(Unknown unit) Edged weapons?: Gourgaz leader
(Orcs with swords?)
Additional considerations: as two units list 'dark red' and 'blood red' (which I guess is more vibrant) as their regimental colours, they should probably be in different divisions, as should the units using orange and 'dirty yellow', just to avoid the confusion of colours; just because it makes sense, the two spear-units should be in different divisions, and the two archer-units should also be in different divisions. That is the plan... but as I only have the sketchiest ideas yet for three of the units, maybe I can organise the six units I do have a plan for into two divisions and leave the third for now, with the two regiments of archers in that. I have in effect two spear units, two smashing units and two slashing units, and can put one of each into both divisions.
First Division -
Stak-Danakim - Goblins with spears (orange)
Hugzakim - Orcs with smashing weapons (black)
Second Division -
Gudjagim - Orcs with axes (grey-green)
Staz-Ekug - Orcs with smashing weapons (yellow)