Sunday, 13 December 2015

Naked Gaming part 3 - ahead of the game...

Right, I know I have some sessions with my new works-gamers, so I'm trying to get some stuff together right now.

I need a whole bunch of stat-blocks that I can throw in. There are going to be more Orcs, a higher-level NPC (who will probably be an enemy; he's the miller from the Old Mill who has gone mad and is now a berserker), and maybe a (very) small dragon or some other kind of hard monster at the end. Maybe a Minotaur or possibly a Medusa.

There's also going to a bit of weird magic I hope. Not sure what yet, some strange magical effect like a fountain where the water goes up into the ceiling/sky, or something. Just something a bit more fantastical than 'you're in a forest fighting some ugly dudes because reasons'.

So I've put together a random encounter list (partly from the monsters in a couple of runs of the Wizards of the Coast Dungeon Generator, and some from the Pathfinder random tables I found on the net here) and added info on what the humanoids and monsters are up to from the 'What Are Those Wandering Monsters Up To?' and 'wtf are those goblins doing?' tables at Last Gasp/Seventh Order of the Random Generator, which is as I think I may have mentioned a spiffing site, though maybe not easy to use in a hurry. Judicious use of the 'Carried by Goblin' and 'Whats in that goblins sack?' tables supplied some things that the Goblins on the list have with them. Other races will get a little further description.

The Naked Gaming enforced experiment is likely to be over this week anyway, as I've managed to get home for my dice and the Basic and Expert rulebooks. So things will be done a little less on the fly and with a little more forethought. But, as I'm also not going to be working with these fine people in a couple of weeks, this will probably be our last week of gaming anyway, which is a shame. I'll try to give them a few more fun evenings before they reach the bad boss-monster and either get the big pay-off, or all die.

No comments:

Post a comment